RESPONSIBILITIES:
Flying Vehicles: Part of the team doing UVs and textures on multiple flying vehicles. Painted different types of emissive maps and core fall-off, along with their respective area masks for further dialing in comp and look development.
Speeder & Pram: Updated and detailed the textures for the main speeder body. Did UVs and textures from scratch for the sidecar. Updated and detailed the exterior of the Pram.
The Armorer’s Helmet: Updated and did hero detail on the helmet of the Armorer.
Tie Bomber: Updated and did hero detail on the front of the Tie Bomber.








Created at Industrial Light & Magic
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